This is an overview of the Medical Bay environment I was in charge of for the DAVE School's final block production, "The Third Variable". I was responsible for the materials and set dressing, as well as the creation of the water shader and the lighting.
Autodesk Maya was used for the models, animation, and layout. Substance Painter was used for the material creation, and everything was rendered in Redshift and composited in Nuke.
Ben Platnick: Materials, Set Dressing, Lighting
Aidan Jones: All models, Compositing